1. Any live cell with fewer than 2 live neighbors dies, as if by underpopulation.
2. Any live cell with 2 or 3 live neighbors lives on to the next generation.
3. Any live cell with more than 3 live neighbors dies, as if by overpopulation.
4. Any dead cell with exactly 3 live neighbors becomes a live cell, as if by reproduction.
The Game of Life is a cellular automation created by John Horton Conway in 1970. It is a zero-player game, meaning that its evolution is determined by its initial state, requiring no further input. One interacts with the Game of Life by creating an initial configuration and observing how it evolves.
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